Career Arc
Timeline
From US Navy FA-18 avionics to building AI-powered products at the frontier of what's possible. 25 years of engineering, leadership, and shipping.
2001 – 2006
United States Navy
FA-18 Avionics Technician, 3rd Class
NAS Lemoore, CA
Maintained and repaired sensitive Comm/Nav avionics systems on FA-18 Hornets. Led Quality Assurance efforts for the entire avionics division. Built a foundation in precision engineering, systems thinking, and performing under pressure.
2011 – 2013
Madcatz Interactive / Saitek
Lead Software Engineer
San Diego, CA
Led engineering on a combat MMO built on Microsoft Flight Simulator X, and developed the firmware SDK for Saitek FIP cockpit hardware gauges. First lead engineering role — hired, managed, and directed all software engineering efforts.
2012 – 2012
Sony Online Entertainment
Contract Engineer
Remote
Short-term contract during the Chains of Eternity expansion launch for EverQuest II. Designed and implemented the adornment system XML export pipeline, enabling third-party fan sites to dynamically query in-game item data. Also contributed targeted bug fixes during the expansion's November 2012 release window.
2013 – 2014
Gamecloud
Senior Unity3D Engineer
Remote
Senior engineer on Project Gridiron, a cross-platform sports title that shipped in 2014. Owned core gameplay systems, AI-driven play selection, and responsive UI layouts across a wide device footprint. Conducted usability testing throughout development.
★ Shipped 2014 · AI play selection · Cross-platform
2014 – 2016
IBM Watson / Watson Health
Engineer / Project Manager — Watson Immersive Technologies
Austin, TX
Built Watson-powered interactive experiences in Unity, Unreal, and WebGL/Three.js. Architected the X-Ray AI visualization system and contributed to IBM's immersion rooms. Also wired Watson AI into Aldebaran NAO humanoid robots using OpenCV and TensorFlow.
★ WebMD partnership · Watson AI integration
2016 – 2020
Faceware Technologies
Lead of Engineering
Round Rock, TX
Rebuilt the entire plugin suite from scratch, replacing a legacy DirectShow pipeline with FFmpeg/OpenCV. Engineered a live facial capture SDK that powered Star Citizen — one of the most ambitious MMOs ever built. Delivered interactive kiosk experiences for the NFL, L'Oréal, and movie theater networks.
★ Star Citizen integration · NFL & L'Oréal kiosks
2018 – 2024
Livestalk / Foxteck
Co-Founder / CTO
Georgetown, TX
Co-founded an AgTech startup using computer vision and drone integration to automate livestock inventory. Raised angel and incubator capital, achieved SOC2 compliance, and operated concurrently alongside full-time VP-level roles at HIA and IKIN.
★ Angel capital raised · SOC2 compliant · Concurrent founder
2020 – 2022
HIA Technologies
VP of Engineering / Product Director
Pasadena, CA (Remote)
Made the bold call to abandon Unity and rebuild the entire AI metahuman platform on the web with Three.js and Angular. Adoption grew 6x in six months. Achieved HIPAA and SOC2 compliance, and landed a partnership with WebMD.
★ 6x adoption growth · WebMD partnership · HIPAA/SOC2
2022 – 2026
IKIN Technologies
VP of Engineering
Austin, TX
Leading 15+ internal employees and 4 contract teams across hardware, software, AI, and content. Took the RYZ holographic device from alpha to manufacturing (20% BOM reduction), launched ASIMOV generative AI platform in sports entertainment, and led company-wide adoption of Claude Code and GitHub Copilot.
★ InfoComm 2025 speaker · 15+ person team · Generative AI platform
2025 – Present
Foxteck
Founder / Principal AI Consultant
Georgetown, TX
Independent consulting practice delivering AI-powered products and guiding engineering teams through structured AI adoption. Architected The Grading Assistant — a full-stack Claude-powered agentic application — and engaged as Fractional CTO at True Value Hub, achieving 2x developer velocity in 90 days.
★ 2x velocity in 90 days · Claude-powered products
2026 – Present
The Grading Assistant / Foxteck
Founder / Lead Engineer
Georgetown, TX
Built The Grading Assistant — a full-stack agentic AI application powered by Claude, designed to automate grading workflows for educators. Leverages OCR, agentic reasoning, and deep Google Classroom integration to dramatically reduce the time teachers spend on assessment.
★ Claude-powered agentic grading · Google Classroom integration
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